Book 4: Office Apps and First Programs

Real office tools, then real programs - Word, PowerPoint, email and the first steps in Scratch.
A golden scroll floats out of the screen at breakfast: in thirty days Memunic holds its first Festival of Makers, and it needs a newspaper, a grand presentation, invitations and a show on the Clockwork Stage. The offices of The Memunic Times are in chaos. The old printing press has broken, every story is handwritten, and one spelling slip means rewriting the whole page. Memoon, now ten and keeping a notebook of plans, steps in to help.
The book has two halves. Chapters 1 to 5 make the reader a confident user of real office tools: typing, editing and saving in Microsoft Word, character and paragraph formatting, lists and heading styles, pictures, text wrapping and alt text, tables and page layout, PowerPoint slides with themes, transitions and animations, and how to design and present well, then email with To, CC and BCC, Reply, Forward and attachments, and how to write politely and stay safe.
Chapters 6 to 11 turn the reader into a programmer. They build real Scratch programs: sprites and the stage as a coordinate grid (including negative numbers), motion in degrees, loops (repeat, forever, repeat until), drawing regular polygons with the Pen extension, events and broadcast messages, and conditions and sensing with Boolean logic. A full chapter teaches a five-step debugging method: reproduce, isolate, hypothesise, fix and test. The last lesson shows how artificial intelligence learns from examples, and the reader trains an image model of their own with Teachable Machine.
What readers will learn
- Type, edit, format, save and reopen Word documents, with lists, heading styles, pictures and tables
- Set margins, orientation and page breaks, use Print Preview, and use pictures fairly and give credit
- Build and present a PowerPoint presentation with layouts, a theme, transitions and animations
- Use email correctly - To, CC, BCC, Reply, Reply All, Forward and attachments - and spot phishing
- Build Scratch programs with motion, coordinates, loops, events and messages
- Use if-then-else conditions, sensing and Boolean logic (and, or, not)
- Find and fix bugs with a step-by-step method, and test a program properly
- Explain how a machine learns from examples, and train an image model with Teachable Machine
Who it is for
Children aged 10 and up (Grade 5 skills), including parents, teachers, schools, homeschooling families and coding clubs. It opens with a recap of Book 3 and covers document formatting, presentations, digital communication, coordinates, angles, sequences, loops, events, conditions and debugging.
What you need
A Windows 11 computer; Microsoft Word and PowerPoint (Microsoft 365, or the free web versions with a grown-up's account); Scratch (free); and a grown-up nearby for anything involving email or accounts.
How each chapter works
Every chapter has the same six parts: The Adventure, Learn With Memoon, Try It Yourself, Memoon Solves It, Check Your Knowledge and a Word Bank.
Chapters and supporting material
- Before We Begin
- Chapter 1: Word Processing and Microsoft Word
- Chapter 2: Formatting Text and Paragraphs
- Chapter 3: Pictures, Tables and Page Layout in Word
- Chapter 4: Making Presentations with PowerPoint
- Chapter 5: Email and Online Etiquette
- Chapter 6: Meet Scratch
- Chapter 7: Motion, Coordinates and Sequences
- Chapter 8: Loops in Scratch
- Chapter 9: Events and Messages
- Chapter 10: Conditions and Sensing
- Chapter 11: Finding and Fixing Bugs
- Chapter 12: How AI Learns from Examples
- Chapter 13: Revision: Let's Remember
- Mini Project – My Festival Show
- What I Can Do Now (Skills Checklist)
- Glossary
- Answer Key
Project: My Festival Show
As the new Keeper of the Clockwork Stage, Memoon's first job is to help every village put on its own show. The reader plans, builds, tests and presents a complete festival show using Word, PowerPoint and Scratch together: a title and description, at least two sprites and two backdrops, the order of scenes in pseudocode or a flowchart, and an interactive part for the audience.
Keep learning with Byte by Byte
Explore Book 4: Office Apps and First Programs. Find the ebook, purchase details and teaching slides on MemuniCity.
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